saddle-point equilibrium (game theory)
#game_theory
Definition
For a given matrix game let {row , column } be a pair of strategies adopted by the players. Then if the pair of equalities
is satisfied for all and all , then the strategies are said to constitute a saddle-point equilibrium (or said to be saddle-point strategies). Corresponding outcome is called the saddle-point value or simply the value of the matrix game (zero-sum game), and is denoted .
Theorem
Let denote a matrix game with , then
- has a saddle point in pure strategies,
- an ordered pair of strategies provides a saddle pair for iff the first of these is a security strategy for P1, and the second one a security strategy for P2,
- is uniquely given by .
Definition (SPE in mixed strategies)
The pair , , constitutes a saddle point equilibrium in mixed strategies if
where , , and , .
(see mixed strategy)
Thus, von Neumann's minimax theorem results.
Corollary
In a matrix game , let {row , column } and {row , column } be two saddle-point strategy pairs. Then {row , column }, {row , column } are also in saddle-point equilibrium. This feature of saddle-point strategies is known as their ordered interchangeability property.
Definition (feedback saddle point)
#incomplete
p 46
Definition (behavioral saddle point)
p 50
Corollary
Every two-person zero-sum game feedback game, which has an extensive form comprised of a finite number of branches, admits a saddle point in behavioral strategies.
References
- T. Başar and G.J. Olsder, Dynamic Noncooperative Game Theory, 2nd edition, Classics in Applied Mathematics, SIAM, Philadelphia, 1999, pp. 21, 46.